About

A quiet place to play.

Tapbreak is a collection of simple games built around one idea: you should be able to open it on the subway, play something worthwhile, and close it before your stop — without creating an account or being nudged toward anything else.

How it works

Every game has two modes.

Daily Ranked

One puzzle per day, the same for everyone. Your result counts toward your streak and stats. Finish it, lose it, or let the day pass — it's gone tomorrow.

Free Play

Unlimited games at your own pace. Great for practice, for warming up, or for those days when you just want to play without pressure. Nothing is recorded.

The games

Wordle

Guess a hidden five-letter word in six attempts. Each guess reveals which letters are correct, misplaced, or absent — narrowing the field one clue at a time. The daily ranked puzzle is the same word for every player worldwide; free play generates a fresh word each round so you can practice without limit.

Klondike Solitaire

The card game most people just call "Solitaire." Deal from the stock, build seven tableau columns in alternating colour and descending rank, then move everything up to the four foundation piles by suit from Ace to King. The ranked daily deal is seeded so it always has a solution; your best completion time is tracked across sessions.

Chess Puzzles

Each puzzle drops you into a position taken from real games, with a forced winning line waiting to be found. There are no hints and no take-backs — just the board, your opponent's last move, and the sequence you need to work out. The daily puzzle is the same position for everyone; free play cycles through a curated library of tactical motifs.

Tic-Tac-Toe Puzzles

Not the two-player game from childhood — these are single-player tactical puzzles on a larger board where you must find the move that guarantees a win or forces a draw against a perfect opponent. Simple rules, but the positions are designed to make you think.

Sudoku

Fill the 9×9 grid so every row, column, and 3×3 box contains each digit from 1 to 9 exactly once. Puzzles are set at hard difficulty — no candidate hints, no auto-fill. You have three mistakes before the game ends, so every cell matters. A good puzzle for a long commute or a slow afternoon.