Spider Solitaire 4 Suits

All four suits, two copies each. The hardest version there is.

Play 4 suits

Unlimited deals, nothing recorded. Or play the daily 2 suits deal — the same cards for everyone, once a day, feeding your streak and best times.

What 4 suits actually plays like

Four suits is the full game and it is genuinely brutal. A descending run only moves as a unit if every card in it shares a suit, so the tableau fills with sequences that are correct by rank and useless in practice. Expect to lose most deals. That is normal for 4 suits and not a sign you are playing badly.

The rules don't change

Every version of Spider uses two decks, 104 cards, ten columns and the same goal: eight complete King-to-Ace runs, each lifted off the board as it finishes. You build downward by rank regardless of suit, but a group of cards only moves together if the whole group is the same suit. Deal ten more cards from the stock when you're stuck, and every column must have at least one card before you can.

Only the number of suits changes between 3 versions, and it changes how often you can move a run as a unit. That single detail is the whole difficulty curve.

Are these deals winnable?

Honest answer: not guaranteed. The daily 2 suits deal is checked by a solver before it ships, so a winning line provably exists. These practice deals are dealt at random and not pre-checked, which is the authentic experience — particularly at 4 suits, where a large share of random deals cannot be won by anyone.

If you want the guarantee, the daily is the one to play. If you want volume, this page deals as many as you like.

Other versions